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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-23 19:29:05 +02:00
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a7ea1697975c647aae421dc5f39613c1187fbaa7
ppsspp/Windows/GPU
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History
Henrik Rydgard 6b193e7434 Break on D3D11 validation errors in _DEBUG mode
2017-02-10 00:01:34 +01:00
..
D3D9Context.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
D3D9Context.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
D3D11Context.cpp
Break on D3D11 validation errors in _DEBUG mode
2017-02-10 00:01:34 +01:00
D3D11Context.h
Break on D3D11 validation errors in _DEBUG mode
2017-02-10 00:01:34 +01:00
WindowsGLContext.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsGLContext.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsVulkanContext.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
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