Files
ppsspp/Core/Debugger/WebSocket/MemorySubscriber.cpp
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597 lines
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// Copyright (c) 2018- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include <cstring>
#include <mutex>
#include "Common/Data/Encoding/Base64.h"
#include "Common/StringUtils.h"
#include "Core/Core.h"
#include "Core/Debugger/WebSocket/MemorySubscriber.h"
#include "Core/Debugger/WebSocket/WebSocketUtils.h"
#include "Core/HLE/ReplaceTables.h"
#include "Core/MemMap.h"
#include "Core/MIPS/MIPSDebugInterface.h"
#include "Core/Reporting.h"
#include "Core/System.h"
DebuggerSubscriber *WebSocketMemoryInit(DebuggerEventHandlerMap &map) {
// No need to bind or alloc state, these are all global.
map["memory.read_u8"] = &WebSocketMemoryReadU8;
map["memory.read_u16"] = &WebSocketMemoryReadU16;
map["memory.read_u32"] = &WebSocketMemoryReadU32;
map["memory.read"] = &WebSocketMemoryRead;
map["memory.readString"] = &WebSocketMemoryReadString;
map["memory.write_u8"] = &WebSocketMemoryWriteU8;
map["memory.write_u16"] = &WebSocketMemoryWriteU16;
map["memory.write_u32"] = &WebSocketMemoryWriteU32;
map["memory.write"] = &WebSocketMemoryWrite;
map["memory.search"] = &WebSocketMemorySearch;
return nullptr;
}
struct AutoDisabledReplacements {
AutoDisabledReplacements() {}
AutoDisabledReplacements(AutoDisabledReplacements &&other);
AutoDisabledReplacements(const AutoDisabledReplacements &) = delete;
AutoDisabledReplacements &operator =(const AutoDisabledReplacements &) = delete;
~AutoDisabledReplacements();
Memory::MemoryInitedLock *lock = nullptr;
std::map<u32, u32> replacements;
std::vector<u32> emuhacks;
bool saved = false;
};
// Call this from within a Core_RunOnCPUThread() callback - see Core_RunOnCPUThread() in Core.h.
// No longer needs to pause a running CPU to do this safely: we're already running on the CPU thread
// by the time this is called, so nothing else can be concurrently executing MIPS code or touching the
// JIT's emuhack ops on this thread while we hold onto them below.
//
// Important: Only use keepReplacements=false when reading, not writing.
static AutoDisabledReplacements LockMemory(bool keepReplacements) {
AutoDisabledReplacements result;
// This still guards against a *different* thread (not the CPU thread) tearing down or
// reinitializing the memory system underneath us, e.g. during shutdown.
result.lock = new Memory::MemoryInitedLock();
if (!keepReplacements) {
result.saved = true;
// Okay, save so we can restore later.
result.replacements = SaveAndClearReplacements();
if (MIPSComp::jit) {
result.emuhacks = MIPSComp::jit->SaveAndClearEmuHackOps();
}
}
return result;
}
AutoDisabledReplacements::AutoDisabledReplacements(AutoDisabledReplacements &&other) {
lock = other.lock;
other.lock = nullptr;
replacements = std::move(other.replacements);
emuhacks = std::move(other.emuhacks);
saved = other.saved;
other.saved = false;
}
AutoDisabledReplacements::~AutoDisabledReplacements() {
if (saved) {
if (MIPSComp::jit)
MIPSComp::jit->RestoreSavedEmuHackOps(emuhacks);
RestoreSavedReplacements(replacements);
}
delete lock;
}
// Read a byte from memory (memory.read_u8)
//
// Parameters:
// - address: unsigned integer
//
// Response (same event name):
// - value: unsigned integer
void WebSocketMemoryReadU8(DebuggerRequest &req) {
uint32_t addr;
if (!req.ParamU32("address", &addr, false)) {
return;
}
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
// making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidAddress(addr))
return req.Fail("Invalid address");
// Route the actual memory read to the CPU thread instead of poking at it directly
// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
JsonWriter &json = req.Respond();
json.writeUint("value", Memory::ReadUnchecked_U8(addr));
});
}
// Read two bytes from memory (memory.read_u16)
//
// Parameters:
// - address: unsigned integer
//
// Response (same event name):
// - value: unsigned integer
void WebSocketMemoryReadU16(DebuggerRequest &req) {
uint32_t addr;
if (!req.ParamU32("address", &addr, false)) {
return;
}
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
// making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidRange(addr, 2))
return req.Fail("Invalid address");
// Route the actual memory read to the CPU thread instead of poking at it directly
// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
JsonWriter &json = req.Respond();
json.writeUint("value", Memory::ReadUnchecked_U16(addr));
});
}
// Read four bytes from memory (memory.read_u32)
//
// Parameters:
// - address: unsigned integer
//
// Response (same event name):
// - value: unsigned integer
void WebSocketMemoryReadU32(DebuggerRequest &req) {
uint32_t addr;
if (!req.ParamU32("address", &addr, false)) {
return;
}
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
// making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidRange(addr, 4))
return req.Fail("Invalid address");
// Route the actual memory read to the CPU thread instead of poking at it directly
// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
JsonWriter &json = req.Respond();
json.writeUint("value", Memory::ReadUnchecked_U32(addr));
});
}
// Read bytes from memory (memory.read)
//
// Parameters:
// - address: unsigned integer address for the start of the memory range.
// - size: unsigned integer specifying size of memory range.
// - replacements: optional, false to ignore PPSSPP replacements in MIPS code.
//
// Response (same event name):
// - base64: base64 encode of binary data.
void WebSocketMemoryRead(DebuggerRequest &req) {
uint32_t addr;
if (!req.ParamU32("address", &addr))
return;
uint32_t size;
if (!req.ParamU32("size", &size))
return;
bool replacements = true;
if (!req.ParamBool("replacements", &replacements, DebuggerParamType::OPTIONAL))
return;
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr/size, not on anything CPU-thread-owned, so fail fast here rather
// than making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidAddress(addr))
return req.Fail("Invalid address");
if (!Memory::IsValidRange(addr, size))
return req.Fail("Invalid size");
// Route the actual memory read to the CPU thread instead of poking at it directly from this
// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h. Only the raw copy (which
// needs replacements/emuhacks disabled) happens on the CPU thread - the base64 encoding itself
// happens back on this WebSocket thread afterward, so it doesn't block the CPU thread's frame
// pump for a large 'size'.
std::vector<uint8_t> raw(size);
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(replacements);
if (size != 0)
memcpy(raw.data(), Memory::GetPointerUnchecked(addr), size);
});
JsonWriter &json = req.Respond();
// Start a value without any actual data yet...
json.writeRaw("base64", "");
req.Flush();
// Now we'll write it directly to the stream.
req.ws->AddFragment(false, "\"");
// 65535 is an "even" number of base64 characters.
static const size_t CHUNK_SIZE = 65535;
for (size_t i = 0; i < raw.size(); i += CHUNK_SIZE) {
size_t left = std::min(raw.size() - i, CHUNK_SIZE);
req.ws->AddFragment(false, Base64Encode(&raw[i], left));
}
req.ws->AddFragment(false, "\"");
}
// Read a NUL terminated string from memory (memory.readString)
//
// Parameters:
// - address: unsigned integer address for the start of the memory range.
// - type: optional, 'utf-8' (default) or 'base64'.
//
// Response (same event name) for 'utf8':
// - value: string value read.
//
// Response (same event name) for 'base64':
// - base64: base64 encode of binary data, not including NUL.
void WebSocketMemoryReadString(DebuggerRequest &req) {
uint32_t addr;
if (!req.ParamU32("address", &addr))
return;
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
std::string type = "utf-8";
if (!req.ParamString("type", &type, DebuggerParamType::OPTIONAL))
return;
if (type != "utf-8" && type != "base64")
return req.Fail("Invalid type, must be either utf-8 or base64");
// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
// making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidAddress(addr))
return req.Fail("Invalid address");
// Route the actual memory read to the CPU thread instead of poking at it directly from this
// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h. Only the raw copy happens on
// the CPU thread - the base64 encoding itself happens back on this WebSocket thread afterward.
std::string raw;
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
// Let's try to avoid crashing and get a safe length.
const uint8_t *p = Memory::GetPointerUnchecked(addr);
size_t longest = Memory::ClampValidSizeAt(addr, Memory::g_MemorySize);
size_t len = strnlen((const char *)p, longest);
raw.assign((const char *)p, len);
});
JsonWriter &json = req.Respond();
if (type == "utf-8") {
json.writeString("value", raw);
} else if (type == "base64") {
json.writeString("base64", Base64Encode((const uint8_t *)raw.data(), raw.size()));
}
}
// Write a byte to memory (memory.write_u8)
//
// Parameters:
// - address: unsigned integer
// - value: unsigned integer
//
// Response (same event name):
// - value: new value, unsigned integer
void WebSocketMemoryWriteU8(DebuggerRequest &req) {
uint32_t addr, val;
if (!req.ParamU32("address", &addr, false)) {
return;
}
if (!req.ParamU32("value", &val, false)) {
return;
}
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
// making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidAddress(addr))
return req.Fail("Invalid address");
// Route the actual memory write to the CPU thread instead of poking at it directly
// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
currentMIPS->InvalidateICache(addr, 1);
Memory::WriteUnchecked_U8(val, addr);
Reporting::NotifyDebugger();
JsonWriter &json = req.Respond();
json.writeUint("value", Memory::ReadUnchecked_U8(addr));
});
}
// Write two bytes to memory (memory.write_u16)
//
// Parameters:
// - address: unsigned integer (can be unaligned! But not recommended. Should maybe disallow).
// - value: unsigned integer
//
// Response (same event name):
// - value: new value, unsigned integer
void WebSocketMemoryWriteU16(DebuggerRequest &req) {
uint32_t addr, val;
if (!req.ParamU32("address", &addr, false)) {
return;
}
if (!req.ParamU32("value", &val, false)) {
return;
}
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
// making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidRange(addr, 2))
return req.Fail("Invalid address");
// Route the actual memory write to the CPU thread instead of poking at it directly
// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
currentMIPS->InvalidateICache(addr, 2);
Memory::WriteUnchecked_U16(val, addr);
Reporting::NotifyDebugger();
JsonWriter &json = req.Respond();
json.writeUint("value", Memory::ReadUnchecked_U16(addr));
});
}
// Write four bytes to memory (memory.write_u32)
//
// Parameters:
// - address: unsigned integer (can be unaligned! But not recommended. Should maybe disallow).
// - value: unsigned integer
//
// Response (same event name):
// - value: new value, unsigned integer
void WebSocketMemoryWriteU32(DebuggerRequest &req) {
uint32_t addr, val;
if (!req.ParamU32("address", &addr, false)) {
return;
}
if (!req.ParamU32("value", &val, false)) {
return;
}
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
// making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidRange(addr, 4))
return req.Fail("Invalid address");
// Route the actual memory write to the CPU thread instead of poking at it directly
// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
currentMIPS->InvalidateICache(addr, 4);
Memory::WriteUnchecked_U32(val, addr);
Reporting::NotifyDebugger();
JsonWriter &json = req.Respond();
json.writeUint("value", Memory::ReadUnchecked_U32(addr));
});
}
// Write bytes to memory (memory.write)
//
// Parameters:
// - address: unsigned integer address for the start of the memory range.
// - base64: data to write, encoded as base64 string
//
// Response (same event name) with no extra data.
void WebSocketMemoryWrite(DebuggerRequest &req) {
uint32_t addr;
if (!req.ParamU32("address", &addr))
return;
std::string encoded;
if (!req.ParamString("base64", &encoded))
return;
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// Decoding doesn't touch anything CPU-thread-owned either, so do it - and the address/size
// validation that depends on it - here, before we bother queuing to the CPU thread at all.
std::vector<uint8_t> value = Base64Decode(&encoded[0], encoded.size());
uint32_t size = (uint32_t)value.size();
if (!Memory::IsValidAddress(addr))
return req.Fail("Invalid address");
if (value.size() != (size_t)size || !Memory::IsValidRange(addr, size))
return req.Fail("Invalid size");
// Route the actual memory write to the CPU thread instead of poking at it directly
// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
currentMIPS->InvalidateICache(addr, size);
if (size != 0)
Memory::MemcpyUnchecked(addr, &value[0], size);
Reporting::NotifyDebugger();
req.Respond();
});
}
// Search memory for a value or byte pattern (memory.search)
//
// Useful for reverse engineering - e.g. narrowing down where a known value (health,
// ammo, a position) lives, or finding a byte signature.
//
// Parameters:
// - address: unsigned integer address for the start of the range to search.
// - size: unsigned integer size in bytes of the range to search.
// - type: string, one of 'u8', 'u16', 'u32', 'float', or 'bytes'.
// - value: for 'u8'/'u16'/'u32', an unsigned integer to match exactly.
// For 'float', a JSON string (e.g. "1.5") - use a string so integers aren't confused
// with floats, same convention as cpu.setReg.
// - base64: for 'bytes', the byte pattern to match, base64 encoded.
// - maskBase64: optional for 'bytes', base64 encoded, same length as 'base64'. A 0x00
// byte means "don't care" at that position, any other byte value means "must match
// exactly" at that position. Defaults to matching every byte of 'base64' exactly.
// - align: optional unsigned integer, only check offsets from 'address' that are a
// multiple of this many bytes. Defaults to the size of 'type' in bytes (or 1 for
// 'bytes'.)
// - maxResults: optional unsigned integer, stop after this many matches (default 1000,
// hard cap 100000.)
//
// Response (same event name):
// - matches: array of unsigned integer addresses where a match was found.
// - truncated: boolean, true if 'maxResults' was hit before the whole range was searched.
void WebSocketMemorySearch(DebuggerRequest &req) {
uint32_t addr;
if (!req.ParamU32("address", &addr))
return;
uint32_t size;
if (!req.ParamU32("size", &size))
return;
std::string type;
if (!req.ParamString("type", &type))
return;
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
return req.Fail("CPU not started");
// This only depends on addr/size, not on anything CPU-thread-owned, so fail fast here rather
// than making a round trip through the queue for a request we already know is invalid.
if (!Memory::IsValidAddress(addr))
return req.Fail("Invalid address");
if (!Memory::IsValidRange(addr, size))
return req.Fail("Invalid size");
// None of the rest of the parameter parsing/validation below touches anything CPU-thread-owned
// either, so it all happens here too, before we bother queuing to the CPU thread at all.
uint32_t align = 1;
uint32_t needleSize = 0;
uint32_t needleValue = 0;
std::vector<uint8_t> needleBytes;
std::vector<uint8_t> maskBytes;
if (type == "u8" || type == "u16" || type == "u32") {
needleSize = type == "u8" ? 1 : type == "u16" ? 2 : 4;
align = needleSize;
if (!req.ParamU32("value", &needleValue, false))
return;
} else if (type == "float") {
needleSize = 4;
align = 4;
// allowFloatBits: accepts a string like "1.5" and gives us its raw bit pattern.
if (!req.ParamU32("value", &needleValue, true))
return;
} else if (type == "bytes") {
std::string encoded;
if (!req.ParamString("base64", &encoded))
return;
needleBytes = Base64Decode(&encoded[0], encoded.size());
if (needleBytes.empty())
return req.Fail("'base64' must decode to at least one byte");
needleSize = (uint32_t)needleBytes.size();
align = 1;
if (req.HasParam("maskBase64")) {
std::string maskEncoded;
if (!req.ParamString("maskBase64", &maskEncoded))
return;
maskBytes = Base64Decode(&maskEncoded[0], maskEncoded.size());
if (maskBytes.size() != needleBytes.size())
return req.Fail("'maskBase64' must decode to the same length as 'base64'");
}
} else {
return req.Fail("Invalid 'type', must be u8, u16, u32, float, or bytes");
}
if (needleSize > size)
return req.Fail("'size' is smaller than the pattern/value being searched for");
if (!req.ParamU32("align", &align, false, DebuggerParamType::OPTIONAL))
return;
if (align == 0)
return req.Fail("'align' must not be zero");
uint32_t maxResults = 1000;
if (!req.ParamU32("maxResults", &maxResults, false, DebuggerParamType::OPTIONAL))
return;
if (maxResults == 0)
maxResults = 1000;
else if (maxResults > 100000)
maxResults = 100000;
// Route the actual memory scan to the CPU thread instead of poking at it directly from this
// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
// Note: 'size' has no cap beyond valid memory range, so a very large scan will still block the
// CPU thread's own frame pump for its duration - at least the parameter validation above no
// longer costs a round trip through the queue first.
Core_RunOnCPUThread([&] {
AutoDisabledReplacements memLock = LockMemory(true);
const uint8_t *base = Memory::GetPointerUnchecked(addr);
std::vector<uint32_t> matches;
bool truncated = false;
for (uint32_t offset = 0; offset + needleSize <= size; offset += align) {
bool match;
if (!needleBytes.empty()) {
match = true;
for (uint32_t i = 0; i < needleSize; ++i) {
uint8_t mask = maskBytes.empty() ? 0xFF : maskBytes[i];
if ((base[offset + i] & mask) != (needleBytes[i] & mask)) {
match = false;
break;
}
}
} else {
uint32_t actual = base[offset];
if (needleSize >= 2)
actual |= base[offset + 1] << 8;
if (needleSize >= 4)
actual |= (base[offset + 2] << 16) | (base[offset + 3] << 24);
match = actual == needleValue;
}
if (match) {
if (matches.size() >= maxResults) {
truncated = true;
break;
}
matches.push_back(addr + offset);
}
}
JsonWriter &json = req.Respond();
json.pushArray("matches");
for (uint32_t m : matches)
json.writeUint(m);
json.pop();
json.writeBool("truncated", truncated);
});
}