Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 a37e1f3660 GPU: Finish the depth raster when a list ends, before the CPU runs again
Syphon Filter reads its depth buffer back on the CPU for the light flares as soon as a list has
ended, without a DrawSync, and saw it before the worker had drawn the walls, so flares behind them
flickered. Now returning to the CPU after an END waits for the batches already submitted. Returning
at a stall doesn't wait, as Wipeout does that about 300 times a frame.

Wipeout on a Galaxy S8: 11% less wall time than before the worker (16% without the wait).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-16 11:12:27 +02:00
..
2026-10-13 17:08:58 +02:00
2026-06-02 14:53:37 +02:00