Files
ppsspp/android/jni/AndroidAudio.cpp
T

159 lines
4.2 KiB
C++

#include "Common/Audio/SampleRing.h"
#include "Common/Log.h"
#include "Core/HLE/sceUsbMic.h"
#include "android/jni/AndroidAudio.h"
#include "android/jni/OboeContext.h"
std::string g_error;
std::mutex g_errorMutex;
// From the input stream's callback to the CPU thread. 0.7 s at 44.1 kHz.
static SampleRing<32768> g_micRing;
AudioContext::AudioContext(AndroidAudioCallback cb, int _FramesPerBuffer, int _SampleRate)
: audioCallback(cb), framesPerBuffer(_FramesPerBuffer), sampleRate(_SampleRate) {
if (framesPerBuffer == 0)
framesPerBuffer = 256;
if (framesPerBuffer < 32)
framesPerBuffer = 32;
if (framesPerBuffer > 4096)
framesPerBuffer = 4096;
sampleRate = _SampleRate;
g_error = "";
}
void AudioContext::SetErrorString(const std::string &error) {
std::unique_lock<std::mutex> lock(g_errorMutex);
g_error = error;
}
struct AndroidAudioState {
AudioContext *ctx = nullptr;
AndroidAudioCallback callback = nullptr;
// output
int frames_per_buffer = 0;
int sample_rate = 0;
// input
int input_enable = 0;
int input_sample_rate = 0;
};
AndroidAudioState *AndroidAudio_Init(AndroidAudioCallback callback, int optimalFramesPerBuffer, int optimalSampleRate) {
AndroidAudioState *state = new AndroidAudioState();
state->callback = callback;
state->frames_per_buffer = optimalFramesPerBuffer ? optimalFramesPerBuffer : 256;
state->sample_rate = optimalSampleRate ? optimalSampleRate : 44100;
return state;
}
bool AndroidAudio_Recording_SetSampleRate(AndroidAudioState *state, int sampleRate) {
if (!state) {
ERROR_LOG(Log::Audio, "AndroidAudioState not initialized, cannot set recording sample rate");
return false;
}
state->input_sample_rate = sampleRate;
INFO_LOG(Log::Audio, "AndroidAudio_Recording_SetSampleRate=%d", sampleRate);
return true;
}
bool AndroidAudio_Recording_Start(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "AndroidAudioState not initialized, cannot start recording!");
return false;
}
state->input_enable = 1;
if (!state->ctx) {
ERROR_LOG(Log::Audio, "Audio context not initialized, cannot start recording!");
return false;
}
state->ctx->AudioRecord_Start(state->input_sample_rate);
INFO_LOG(Log::Audio, "AndroidAudio_Recording_Start");
return true;
}
bool AndroidAudio_Recording_Stop(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "AndroidAudioState not initialized, cannot stop recording!");
return false;
}
// Clear these even while paused, or resume would start the mic again.
state->input_enable = 0;
state->input_sample_rate = 0;
if (!state->ctx) {
return true;
}
state->ctx->AudioRecord_Stop();
INFO_LOG(Log::Audio, "AndroidAudio_Recording_Stop");
return true;
}
void AndroidAudio_Recording_Push(const int16_t *samples, int count) {
g_micRing.Push(samples, count);
}
void AndroidAudio_Recording_Poll() {
g_micRing.Drain([](const int16_t *samples, uint32_t count) {
Microphone::addAudioData((u8 *)samples, count * sizeof(int16_t));
});
}
void AndroidAudio_Recording_Clear() {
g_micRing.Clear();
}
bool AndroidAudio_Resume(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "Audio was shutdown, cannot resume!");
return false;
}
if (!state->ctx) {
state->ctx = new OboeContext(state->callback, state->frames_per_buffer, state->sample_rate);
bool init_retval = state->ctx->Init();
if (!init_retval) {
delete state->ctx;
state->ctx = nullptr;
} else if (state->input_enable) {
state->ctx->AudioRecord_Start(state->input_sample_rate);
}
return init_retval;
}
return false;
}
bool AndroidAudio_Pause(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "Audio was shutdown, cannot pause!");
return false;
}
if (state->ctx) {
delete state->ctx;
state->ctx = nullptr;
return true;
}
return false;
}
bool AndroidAudio_Shutdown(AndroidAudioState *state) {
if (!state) {
ERROR_LOG(Log::Audio, "Audio already shutdown!");
return false;
}
if (state->ctx) {
ERROR_LOG(Log::Audio, "Should not shut down when playing! Something is wrong!");
return false;
}
delete state;
INFO_LOG(Log::Audio, "Android audio completely unloaded.");
return true;
}
const std::string AndroidAudio_GetErrorString(AndroidAudioState *state) {
if (!state) {
return "No state";
}
std::unique_lock<std::mutex> lock(g_errorMutex);
return g_error;
}