mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-09-20 11:27:48 +02:00
PPSSPP decided whether a caller was privileged with hleIsKernelMode(), which reports whether the syscall being executed is itself a kernel-only export. That's a different question from the one the hardware answers: on a PSP the privilege belongs to the calling module, and a kernel module reaches sceKernelCreateTlspl through the ordinary ThreadManForUser NID like anything else. So a kernel module asking for partition 1, 3 or 4 got ILLEGAL_PERM where a real PSP hands it over, which the new threads/tls/kernel/partition test shows directly. BlockAllocatorFromID now also accepts a caller whose thread belongs to a kernel module, via a new __KernelCurThreadIsKernelMode(). It checks the thread's own attribute first and then the owning module, because a kernel module's main thread isn't necessarily flagged kernel - the attribute comes from PSP_MAIN_THREAD_ATTR, which needn't set it. That mirrors how sceKernelCreateThread already works out allowKernel. This only ever widens access, and only for threads belonging to kernel modules, so games are unaffected - they run in user modules and see exactly what they saw before.