Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-04 03:35:19 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
a01ac7bad4d69bf5b3053c753c693e19578cf34a
ppsspp/GPU/Directx9
T
History
Henrik Rydgård c7c48abb37 Switch the 2x flag to a uniform
2023-01-10 12:36:28 +01:00
..
DrawEngineDX9.cpp
Increment numFlushes near the other stat increments
2023-01-04 17:10:56 +01:00
DrawEngineDX9.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
FramebufferManagerDX9.cpp
Reporting: Fix some header includes.
2022-12-27 14:58:20 -08:00
FramebufferManagerDX9.h
D3D9: Remove block transfer code overrides.
2022-10-10 21:48:38 -07:00
GPU_DX9.cpp
GPU: Clear shaders on use flag change.
2023-01-05 18:24:29 -08:00
GPU_DX9.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
ShaderManagerDX9.cpp
Switch the 2x flag to a uniform
2023-01-10 12:36:28 +01:00
ShaderManagerDX9.h
Remove the unused bool utilities
2023-01-10 10:25:41 +01:00
StateMappingDX9.cpp
Reporting: Fix some header includes.
2022-12-27 14:58:20 -08:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
Replacement: Check replaceValid before load.
2023-01-08 10:20:52 -08:00
TextureCacheDX9.h
GE Debugger: Display if tex is framebuf.
2022-10-10 22:35:42 -07:00
Powered by Gitea Version: 1.27.3 Page: 596ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API