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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 16:24:53 +02:00
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9fffa33eeed5fb372cbfbb0e774af7a75970da8b
ppsspp/Common/Data/Collections
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Henrik Rydgård d31ba393af Don't load the shader cache on a separate thread - all it does is already async
2023-09-24 10:53:23 +02:00
..
ConstMap.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
FastVec.h
Write to the frame time history from the other backends too. Needed for the upcoming timing code.
2023-08-16 12:22:49 +02:00
FixedSizeQueue.h
Vulkan: Keep track of some timestamps in a frame
2023-08-02 16:25:17 +02:00
Hashmaps.h
Don't load the shader cache on a separate thread - all it does is already async
2023-09-24 10:53:23 +02:00
Slice.h
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
ThreadSafeList.h
Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
2020-10-05 21:05:23 +02:00
TinySet.h
Add basic achievement rendering
2023-06-26 10:01:41 +02:00
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