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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-07 03:26:18 +02:00
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9d86d3ca9bba6805f96b81eb18cbf2b9f0a5ec42
ppsspp/Core/FileSystems
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Unknown W. Brackets 28b3b841d5 Implement optimized multi-block reads for iso/cso.
This of course means less fread() calls, and is faster.  It improves load
time even on my desktop.
2014-11-02 21:43:27 -08:00
..
BlockDevices.cpp
Implement optimized multi-block reads for iso/cso.
2014-11-02 21:43:27 -08:00
BlockDevices.h
Implement optimized multi-block reads for iso/cso.
2014-11-02 21:43:27 -08:00
DirectoryFileSystem.cpp
Check free disk space on Symbian too.
2014-11-02 12:27:20 +10:00
DirectoryFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
FileSystem.cpp
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
FileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
ISOFileSystem.cpp
Add an interface to read multiple blocks at once.
2014-11-02 19:54:13 -08:00
ISOFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
MetaFileSystem.cpp
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
MetaFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
tlzrc.cpp
Mac build fix
2013-05-08 23:48:57 +02:00
VirtualDiscFileSystem.cpp
Get rid of unnecessary c_str calls in VirtualDiscFileSystem.cpp
2014-05-27 21:57:10 -04:00
VirtualDiscFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
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