Files
ppsspp/android
Henrik Rydgard b07b002040 Introduce "Compatibility Flags".
These should be used very restrictively, see comment in Compatibility.h.

Should help #8004, by disabling depth rounding in Fight Night round 3.
2015-09-27 01:23:20 +02:00
..
2015-01-31 15:29:57 +01:00
2015-09-27 01:23:20 +02:00
2015-07-18 19:04:43 +02:00
2013-11-11 18:04:06 +05:30
2015-09-06 13:06:57 -07:00
2012-11-01 16:19:01 +01:00
2014-11-12 03:19:46 +10:00
2013-11-11 18:04:06 +05:30
2014-07-19 21:42:31 +08:00

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.