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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-15 23:40:29 +02:00
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9a29bf84d86dfb9335c62af6b27513f151ccfc4e
ppsspp/GPU/Debugger
T
History
Henrik Rydgård c5e4d0d90d Rename the get-memory-pointer functions to make it clear where CPU exceptions can happen.
2026-08-12 14:06:16 +02:00
..
Breakpoints.cpp
Remove the GPUDebugInterface class
2026-06-02 11:15:08 +02:00
Breakpoints.h
Just some constification
2025-03-03 13:59:42 +01:00
Debugger.cpp
Fix the prim counting to act as before
2024-12-17 12:02:24 +01:00
Debugger.h
Fix the prim counting to act as before
2024-12-17 12:02:24 +01:00
GECommandTable.cpp
Make the MaxZ test a bit more lenient to fix Taiko no Tatsujin. Debugger improvement
2026-06-07 13:47:42 +02:00
GECommandTable.h
Make the MaxZ test a bit more lenient to fix Taiko no Tatsujin. Debugger improvement
2026-06-07 13:47:42 +02:00
Playback.cpp
More MIPSState * plumbing (manual)
2026-08-12 14:02:19 +02:00
Playback.h
Fix exiting from framedump playback while paused inside a display list
2025-04-30 15:53:55 +02:00
Record.cpp
Rename the get-memory-pointer functions to make it clear where CPU exceptions can happen.
2026-08-12 14:06:16 +02:00
Record.h
…
RecordFormat.h
…
State.cpp
GeDebugger: Add some sanity checks in the vertex preview to avoid crashes
2026-07-14 14:15:32 +02:00
State.h
Visualize bounding boxes in ImGe debugger by drawing their corners
2026-06-03 13:46:30 +02:00
Stepping.cpp
Rename GPUgstate to GEState
2026-07-02 20:34:09 +02:00
Stepping.h
Rename GPUgstate to GEState
2026-07-02 20:34:09 +02:00
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