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ppsspp
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99548be8a32a41f134785493a511fd1c822b5c70
ppsspp
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GPU
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Common
T
History
Henrik Rydgård
99548be8a3
NEON culling: Use mla operations to shave off some more cycles. ARM32 compat.
2023-12-09 16:36:01 +01:00
..
DepalettizeShaderCommon.cpp
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DepalettizeShaderCommon.h
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DepthBufferCommon.cpp
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Draw2D.cpp
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Draw2D.h
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DrawEngineCommon.cpp
NEON culling: Use mla operations to shave off some more cycles. ARM32 compat.
2023-12-09 16:36:01 +01:00
DrawEngineCommon.h
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FragmentShaderGenerator.cpp
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FragmentShaderGenerator.h
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FramebufferManagerCommon.cpp
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FramebufferManagerCommon.h
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GeometryShaderGenerator.cpp
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GeometryShaderGenerator.h
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GPUDebugInterface.cpp
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GPUDebugInterface.h
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GPUStateUtils.cpp
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GPUStateUtils.h
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IndexGenerator.cpp
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IndexGenerator.h
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PostShader.cpp
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PostShader.h
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PresentationCommon.cpp
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PresentationCommon.h
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ReinterpretFramebuffer.cpp
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ReinterpretFramebuffer.h
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ReplacedTexture.cpp
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ReplacedTexture.h
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ShaderCommon.cpp
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ShaderCommon.h
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ShaderId.cpp
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ShaderId.h
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ShaderUniforms.cpp
D3D9 fix. Make a check more break-point-able.
2023-08-17 20:46:43 +02:00
ShaderUniforms.h
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SoftwareLighting.h
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SoftwareTransformCommon.cpp
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SoftwareTransformCommon.h
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SplineCommon.cpp
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SplineCommon.h
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StencilCommon.cpp
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StencilCommon.h
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TextureCacheCommon.cpp
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TextureCacheCommon.h
Add comment about swizzling to the texture replacer hash
2023-12-07 11:01:51 +01:00
TextureDecoder.cpp
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TextureDecoder.h
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TextureReplacer.cpp
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TextureReplacer.h
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TextureScalerCommon.cpp
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TextureScalerCommon.h
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TextureShaderCommon.cpp
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TextureShaderCommon.h
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TransformCommon.cpp
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TransformCommon.h
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VertexDecoderArm64.cpp
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VertexDecoderArm.cpp
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VertexDecoderCommon.cpp
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VertexDecoderCommon.h
Decoded position format is always the same
2023-10-06 15:39:58 +02:00
VertexDecoderRiscV.cpp
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VertexDecoderX86.cpp
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VertexShaderGenerator.cpp
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VertexShaderGenerator.h
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