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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-13 22:40:29 +02:00
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ppsspp/Common/Vulkan
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Unknown W. Brackets a91e206926 GPU: Add setting to control inflight frame usage.
2020-03-01 06:21:27 -08:00
..
VulkanContext.cpp
GPU: Add setting to control inflight frame usage.
2020-03-01 06:21:27 -08:00
VulkanContext.h
GPU: Add setting to control inflight frame usage.
2020-03-01 06:21:27 -08:00
VulkanDebug.cpp
Vulkan: Disable some bad validation. Things are right and work fine.
2019-08-21 10:23:36 +02:00
VulkanDebug.h
Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
2019-02-05 21:31:38 +01:00
VulkanImage.cpp
Vulkan: Compile compute shaders only if enabled.
2019-09-30 00:39:00 -07:00
VulkanImage.h
Use a plain compute shader for RGBA8888 texture uploads, as a proof of concept.
2019-09-29 10:27:50 -07:00
VulkanLoader.cpp
Initial support for vulkan on macOS ( MoltenVK )
2020-01-20 14:42:40 +08:00
VulkanLoader.h
Initial support for vulkan on macOS ( MoltenVK )
2020-01-20 14:42:40 +08:00
VulkanMemory.cpp
Vulkan: Check coherent bit.
2019-09-29 10:53:00 -07:00
VulkanMemory.h
Also experiment with a "copy shader" that just does raw data manipulation into GPU local memory, then copies to image from there.
2019-09-29 10:39:12 -07:00
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