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ppsspp/UI
Henrik RydgårdandClaude Opus 5.5 96ff2bd883 Don't draw a frame from RAM outside the backbuffer pass after toggling Skip Buffer Effects
The GPU only picks up the setting when emulation runs, so after turning
Skip Buffer Effects off in the pause menu, PreRender ran the buffered-mode
display path with a GPU still in non-buffered mode. For a frame displayed
from RAM, that draws straight to output (since b8789af997) with no render
pass bound, crashing in VulkanRenderManager::SetScissor.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-19 07:47:48 +02:00
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