Files
ppsspp/Core/HLE/sceIo.h
T
Henrik RydgårdandClaude Opus 5.5 f2eba8f711 sceKernelLoadModule: Charge for reading the file and loading it
On hardware a load costs an open and a read of the file, plus about 1ms
and 30us per KB of loader work (pspautotests threads/scheduling/callcosts),
with the caller waiting throughout. It now charges sceIoOpen's and
sceIoRead's estimates for the file plus that, instead of a flat 500us.

Also notes why sceKernelLoadModuleByID fails from a game's own fd on ms0:
or host0: on hardware, which we don't emulate.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:09:47 -06:00

54 lines
1.9 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
class PointerWrap;
class KernelObject;
void __IoInit();
void __IoDoState(PointerWrap &p);
void __IoShutdown();
// Waits for async reads and writes still accessing PSP memory on the IO thread.
void __IoWaitForAsync();
void __IoVblank();
struct ScePspDateTime;
struct tm;
u32 sceIoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen);
// Called by sceIoIoctl, which normally applies the delay this function writes to usec.
// If you need to call sceIoIoctl from a HLE function implementation more than once, use
// __IoIoctl directly to avoid double-delays.
int __IoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec);
u32 __IoGetFileHandleFromId(u32 id, u32 &outError);
// What sceIoOpen and sceIoRead charge, for loaders that read whole files without going through them.
int __IoOpenDelayUs(const char *filename);
int __IoReadDelayUs(int size);
void ConvertTmToPspDateTime(ScePspDateTime& date_out, const tm& date_in, int microSeconds);
KernelObject *__KernelFileNodeObject();
KernelObject *__KernelDirListingObject();
void Register_IoFileMgrForKernel();
void Register_IoFileMgrForUser();
void Register_StdioForKernel();
void Register_StdioForUser();