Files
ppsspp/UI/ImDebugger/ImGe.h
T

22 lines
592 B
C++

#pragma once
// GE-related windows of the ImDebugger
struct ImConfig;
class FramebufferManagerCommon;
class TextureCacheCommon;
class GPUDebugInterface;
void DrawFramebuffersWindow(ImConfig &cfg, FramebufferManagerCommon *framebufferManager);
void DrawTexturesWindow(ImConfig &cfg, TextureCacheCommon *textureCache);
void DrawDisplayWindow(ImConfig &cfg, FramebufferManagerCommon *framebufferManager);
void DrawDebugStatsWindow(ImConfig &cfg);
void DrawGeDebuggerWindow(ImConfig &cfg);
void DrawGeStateWindow(ImConfig &cfg, GPUDebugInterface *gpuDebug);
class ImGeDebugger {
public:
};