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21 lines
249 B
C++
21 lines
249 B
C++
#ifndef _MATH_LIN_RAY_H
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#define _MATH_LIN_RAY_H
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#include "vec3.h"
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namespace lin {
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/* __declspec(align(16)) */ struct Ray
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{
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Vec3 origin;
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int pad;
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Vec3 dir;
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int pad2;
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Vec3 invdir;
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int pad3;
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};
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} // namespace lin
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#endif // _MATH_LIN_RAY_H
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