Files
ppsspp/GPU/Debugger
Henrik RydgårdandClaude Opus 5.5 3c450eed4b Headless: Add --depth-save and --replay-end for frame dump comparisons
--depth-save writes the depth buffer next to the screenshot (u32 width, u32
height, then u16 depths), and --replay-end stops a frame dump replay after
that many primitives. Both match pspautotests' ppdmp-playback, so a dump's
depth can be compared with the PSP's at any point in the frame.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 15:09:42 -06:00
..
2025-03-03 13:59:42 +01:00