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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-12 00:59:41 +01:00
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92e0c07a6fc089fadcd31bb2d40073eebc0824fe
ppsspp/Windows/GEDebugger
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History
Henrik Rydgård 6fb7ba7b13 Using the GE debugger before launching a game was a crash. De-claude a bit in Kotcrab's code.
2026-09-02 17:52:26 +02:00
..
CtrlDisplayListView.cpp
More memory cleanup
2026-08-11 20:12:10 +02:00
CtrlDisplayListView.h
Driveby cleanup: Remove use of legacy <tchar.h>
2026-02-01 14:43:40 +01:00
GEDebugger.cpp
Using the GE debugger before launching a game was a crash. De-claude a bit in Kotcrab's code.
2026-09-02 17:52:26 +02:00
GEDebugger.h
Rename GPUgstate to GEState
2026-07-02 20:34:09 +02:00
SimpleGLWindow.cpp
Add new flag that will simplify the GL path
2026-05-14 22:20:35 +02:00
SimpleGLWindow.h
GE Debugger: Add option to track pixel in preview.
2022-09-24 12:23:02 -07:00
TabDisplayLists.cpp
Remove the GPUDebugInterface class
2026-06-02 11:15:08 +02:00
TabDisplayLists.h
fix compiler warnings
2025-02-22 14:15:15 +01:00
TabState.cpp
Well, it builds, but doesn't work yet.
2026-06-02 12:33:53 +02:00
TabState.h
Refactor the GE state viewers
2024-12-10 16:01:53 +01:00
TabVertices.cpp
Rename Memory::Lock() to Core_LockAgainstShutdown(), move it to Core
2026-08-17 13:11:16 +02:00
TabVertices.h
Rename GPUgstate to GEState
2026-07-02 20:34:09 +02:00
VertexPreview.cpp
More memory cleanup
2026-08-11 20:12:10 +02:00
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