This website requires JavaScript.
Explore
Help
Sign In
preserve-emulation
/
ppsspp
Watch
1
Star
0
Fork
0
mirror of
https://github.com/hrydgard/ppsspp.git
synced
2026-07-30 10:39:12 +02:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
903abe8779dd67acc221bb9b54eded918a83a18d
ppsspp
/
ext
/
native
/
thread
T
History
Unknown W. Brackets
and
Henrik Rydgård
062566b67c
Core: Set thread names when possible.
...
This doesn't seem to be working for lldb, though.
2018-01-27 15:10:17 +01:00
..
executor.cpp
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
executor.h
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
prioritizedworkqueue.cpp
Vulkan: Remove duplicate depalShaderCache, fix a number of instances where we didn't use the deleter properly.
2017-11-09 17:25:37 +01:00
prioritizedworkqueue.h
Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too.
2017-12-20 11:24:05 +01:00
threadpool.cpp
Patch up the threadpool used for texture scaling to work. Really needs a rethink.
Fixes
#9372
2017-03-02 10:49:47 +01:00
threadpool.h
Patch up the threadpool used for texture scaling to work. Really needs a rethink.
Fixes
#9372
2017-03-02 10:49:47 +01:00
threadutil.cpp
Core: Set thread names when possible.
2018-01-27 15:10:17 +01:00
threadutil.h
Get rid of the old custom "Event" sync primitive.
2017-12-19 15:38:18 +01:00