Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 8ff41f3cb2 Keep the render target when a block transfer upload resizes another buffer
ResizeFramebufFBO makes the resized buffer the current render target, and
the rebind after the upload then kept drawing to it. The game's draws to its
own render target went into the uploaded buffer until it changed the
framebuffer pointer. God of War: Ghost of Sparta and Chains of Olympus lost
most of their scenes this way (#12215, #11953, #16170, #11123, #12169).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:15:46 +02:00
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2026-10-09 09:09:36 +02:00
2026-06-02 14:53:37 +02:00