Files
ppsspp/GPU
Henrik Rydgård cba0d16583 Vulkan: After binding a new framebuffer, we always need to dirty the viewport/scissor state.
So that viewport and scissor commands get written to the new render pass.

Temporary solution until I can figure out how to abstract this away
in the RenderManager without losing perf.
2020-05-24 17:59:52 +02:00
..
2014-09-13 23:51:07 +02:00
2019-05-11 08:37:42 +02:00
2020-05-13 18:15:04 -07:00
2019-05-10 23:25:57 +02:00