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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 08:14:45 +02:00
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8a7662adaee65543aa8beaad4dd50ff445394ef3
ppsspp/Windows/GPU
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Unknown W. Brackets b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
..
D3D9Context.cpp
Core: Move config enums to separate file.
2018-06-23 10:59:18 -07:00
D3D9Context.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
D3D11Context.cpp
Core: Move config enums to separate file.
2018-06-23 10:59:18 -07:00
D3D11Context.h
D3D11: Allow the user to select rendering device.
2018-06-06 10:20:12 +02:00
WindowsGLContext.cpp
Core: Move config enums to separate file.
2018-06-23 10:59:18 -07:00
WindowsGLContext.h
Windows: Trigger StopThread() on shutdown.
2018-02-10 16:55:44 -08:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
Core: Move config enums to separate file.
2018-06-23 10:59:18 -07:00
WindowsVulkanContext.h
Avoid including platform-specific headers in VulkanContext.h
2017-12-18 12:54:25 +01:00
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