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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-04 18:25:27 +02:00
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8487e56b4283f2f8bcd9ed394956bf1eb3f8cdfd
ppsspp/gfx
T
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Unknown W. Brackets 8487e56b42 Move some GLES checks to runtime.
2015-08-24 20:35:50 -07:00
..
CMakeLists.txt
Initial commit
2012-03-24 23:39:19 +01:00
gl_common.h
Avoid pulling in EGL except where needed.
2015-06-21 12:11:00 -07:00
gl_debug_log.cpp
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
gl_debug_log.h
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
gl_lost_manager.cpp
Log an error if lost manager exits with objects still registered
2014-06-29 12:44:40 +02:00
gl_lost_manager.h
Minor bugfix in gl_lost_manager
2013-10-01 12:10:56 +02:00
texture_atlas.cpp
Kanji stuff
2013-04-18 14:41:09 +02:00
texture_atlas.h
Tabify
2014-01-17 14:32:56 +01:00
texture_dx11.cpp
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
texture_gen.cpp
Minor warning fixes.
2013-03-15 08:10:34 -07:00
texture_gen.h
Cleanup
2012-03-31 11:16:13 +02:00
texture.cpp
Move some GLES checks to runtime.
2015-08-24 20:35:50 -07:00
texture.h
Proper msvc implementation of snprintf - _snprintf is different (does not add a null terminator)
2014-09-06 10:29:09 +02:00
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