Files
ppsspp/GPU
Henrik Rydgard 08b340f423 More D3D hackery: Take inverted Z in proj matrix into account.
Also, *2 breaks it for no good reason so don't do that.
2015-08-30 22:45:24 +02:00
..
2015-07-29 11:48:20 +02:00
2014-09-13 23:51:07 +02:00