Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 814593ee4d Framebuffers: Forget the depth shift tracking with the framebuffers
DestroyAllFBOs (on a savestate load) kept depthShiftedFor_ and
lastRenderAddress_, so a new framebuffer at the same address as the old
one skipped the depth shift for a frame.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-19 20:54:29 +02:00
..
2026-10-16 13:27:26 +02:00
2026-06-02 14:53:37 +02:00