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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-19 01:10:39 +02:00
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8117f053959f238c6e348f0753c4ccb451aec00c
ppsspp/Common/GPU
T
History
Lubos d129870d44 Merge branch 'master' into feature_openxr_6dof
2022-07-31 16:37:54 +02:00
..
D3D9
Make the D3D9 backend handle stencil state in more similar ways to the others.
2022-07-30 10:47:18 +02:00
D3D11
More thin3d d3d11 fixes
2022-07-30 10:47:18 +02:00
OpenGL
Merge branch 'master' into feature_openxr_6dof
2022-07-31 16:37:54 +02:00
Vulkan
Merge pull request #15659 from lvonasek/feature_openxr_quest
2022-07-31 16:34:45 +02:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
Shader.cpp
Initialize/Deinitialize the shader translation system once globally.
2021-01-04 23:51:34 +01:00
Shader.h
Add UI Tint/Saturation settings
2022-02-18 14:23:57 +01:00
ShaderTranslation.cpp
Postshader: Add uniform for delta since last frame.
2021-06-12 11:27:26 -07:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
ShaderWriter.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
Mali driver bug workaround for driver 32+.
2022-07-17 22:53:10 +02:00
thin3d.h
thin3d: Make writeMask and compareMask dynamic in all backends. D3D11 needs emulation.
2022-07-30 10:47:18 +02:00
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