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ppsspp/Common/Render/Text/draw_text_cocoa.mm
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2025-11-14 10:10:44 +01:00

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#include "ppsspp_config.h"
#import "draw_text_cocoa.h"
#if PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
#import <Foundation/Foundation.h>
#import <CoreText/CoreText.h>
#import <CoreGraphics/CoreGraphics.h>
#if PPSSPP_PLATFORM(MAC)
#import <AppKit/AppKit.h>
#define ColorType NSColor
#else
#import <UIKit/UIKit.h>
#define ColorType UIColor
#endif
#include "Common/System/Display.h"
#include "Common/GPU/thin3d.h"
#include "Common/Data/Hash/Hash.h"
#include "Common/Data/Text/WrapText.h"
#include "Common/Data/Encoding/Utf8.h"
#include "Common/Render/Text/draw_text.h"
#include "Common/Render/Text/draw_text_cocoa.h"
#include "Common/Log.h"
#include "Common/StringUtils.h"
enum {
MAX_TEXT_WIDTH = 4096,
MAX_TEXT_HEIGHT = 512
};
// for future OpenEmu support
#ifndef PPSSPP_FONT_BUNDLE
#define PPSSPP_FONT_BUNDLE [NSBundle mainBundle]
#endif
class TextDrawerFontContext {
public:
TextDrawerFontContext(const FontStyle &_style, float _dpiScale) : style(_style), dpiScale(_dpiScale) {
FontStyleFlags styleFlags = style.flags;
std::string fontName = GetFontNameForFontStyle(style, &styleFlags);
// Create an attributed string with string and font information
CGFloat fontSize = ceilf((style.sizePts / dpiScale) * 1.25f);
INFO_LOG(Log::G3D, "Creating cocoa typeface '%s' size %d (effective size %0.1f)", fontName.c_str(), style.sizePts, fontSize);
CTFontSymbolicTraits traits = 0;
if (styleFlags & FontStyleFlags::Bold) traits |= kCTFontTraitBold;
if (styleFlags & FontStyleFlags::Italic) traits |= kCTFontTraitItalic;
CTFontRef base = CTFontCreateWithName(CFStringCreateWithCString(kCFAllocatorDefault, fontName.c_str(), kCFStringEncodingUTF8), fontSize, nil);
CTFontRef font = CTFontCreateCopyWithSymbolicTraits(base, fontSize, NULL, traits, traits); // desired & mask
if (!font) {
// Skip the traits.
font = base;
} else {
CFRelease(base);
}
_dbg_assert_(font != nil);
// CTFontRef font = CTFontCreateUIFontForLanguage(kCTFontUIFontSystem, fontSize, nil);
attributes = @{
(__bridge id)kCTFontAttributeName: (__bridge id)font,
(__bridge id)kCTForegroundColorFromContextAttributeName: (__bridge id)kCFBooleanTrue,
};
CFRelease(font);
}
~TextDrawerFontContext() {
Destroy();
}
void Destroy() {
}
NSDictionary* attributes = nil;
std::string fname;
FontStyle style;
float dpiScale;
};
TextDrawerCocoa::TextDrawerCocoa(Draw::DrawContext *draw) : TextDrawer(draw) {
// Register fonts with CoreText
// We only need to do this once.
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
std::vector<std::string> allFonts = GetAllFontFilenames();
for (const auto &fontName : allFonts) {
// Convert C++ string to NSString
NSString *fontFileName = [NSString stringWithUTF8String:fontName.c_str()];
// Get the font URL from the bundle
NSURL *fontURL = [PPSSPP_FONT_BUNDLE URLForResource:fontFileName
withExtension:@"ttf"
subdirectory:@"assets"];
if (!fontURL) {
NSLog(@"Font URL not found for %@", fontFileName);
continue;
}
// Optional: Print font descriptors for debugging
CFArrayRef descs = CTFontManagerCreateFontDescriptorsFromURL((__bridge CFURLRef)fontURL);
if (descs) {
CFIndex count = CFArrayGetCount(descs);
NSLog(@"Found %ld font descriptor(s) for %@", count, fontFileName);
for (CFIndex i = 0; i < count; ++i) {
CTFontDescriptorRef desc = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs, i);
CFTypeRef attr = CTFontDescriptorCopyAttribute(desc, kCTFontNameAttribute);
if (attr && CFGetTypeID(attr) == CFStringGetTypeID()) {
CFStringRef name = (CFStringRef)attr;
NSLog(@"Descriptor #%ld: %@", i, name);
CFRelease(name);
} else {
NSLog(@"Descriptor #%ld: Unknown or non-string attribute", i);
if (attr) CFRelease(attr);
}
}
CFRelease(descs);
} else {
NSLog(@"Failed to retrieve font descriptors for %@", fontFileName);
}
// Register the font
CTFontManagerRegisterFontsForURL((__bridge CFURLRef)fontURL, kCTFontManagerScopeProcess, NULL);
}
});
}
TextDrawerCocoa::~TextDrawerCocoa() {
ClearCache();
ClearFonts();
}
// TODO: Share with other backends.
void TextDrawerCocoa::SetOrCreateFont(const FontStyle &style) {
auto iter = fontMap_.find(style);
if (iter != fontMap_.end()) {
fontStyle_ = style;
return;
}
TextDrawerFontContext *font = new TextDrawerFontContext(style, dpiScale_);
fontMap_[style] = std::unique_ptr<TextDrawerFontContext>(font);
fontStyle_ = style;
}
void TextDrawerCocoa::ClearFonts() {
for (auto &iter : fontMap_) {
iter.second->dpiScale = dpiScale_;
iter.second->Destroy();
}
fontMap_.clear();
}
void TextDrawerCocoa::MeasureStringInternal(std::string_view str, float *w, float *h) {
// INFO_LOG(Log::System, "Measuring %.*s", (int)str.length(), str.data());
auto iter = fontMap_.find(fontStyle_);
NSDictionary *attributes = nil;
if (iter != fontMap_.end()) {
attributes = iter->second->attributes;
}
std::vector<std::string_view> lines;
SplitString(str, '\n', lines);
int extW = 0, extH = 0;
for (auto &line : lines) {
NSString *string = [[NSString alloc] initWithBytes:line.data() length:line.size() encoding: NSUTF8StringEncoding];
NSAttributedString* as = [[NSAttributedString alloc] initWithString:string attributes:attributes];
CTLineRef ctline = CTLineCreateWithAttributedString((CFAttributedStringRef)as);
CGFloat ascent, descent, leading;
double fWidth = CTLineGetTypographicBounds(ctline, &ascent, &descent, &leading);
size_t width = (size_t)ceilf(fWidth);
size_t height = (size_t)ceilf(ascent + descent);
if (width > extW)
extW = width;
extH += height;
}
*w = extW;
*h = extH;
}
bool TextDrawerCocoa::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align, bool fullColor) {
if (str.empty()) {
bitmapData.clear();
return false;
}
auto iter = fontMap_.find(fontStyle_);
if (iter == fontMap_.end()) {
return false;
}
// INFO_LOG(Log::System, "Rasterizing %.*s", (int)str.length(), str.data());
NSString* string = [[NSString alloc] initWithBytes:str.data() length:str.length() encoding: NSUTF8StringEncoding];
NSDictionary* attributes = iter->second->attributes;
NSAttributedString* as = [[NSAttributedString alloc] initWithString:string attributes:attributes];
// Figure out how big an image we need.
// We re-use MeasureString here.
float w, h;
MeasureString(str, &w, &h);
// Reverse the DPI scale that MeasureString baked in.
w /= (dpiScale_ * fontScaleX_);
h /= (dpiScale_ * fontScaleY_);
int width = (int)ceilf(w);
int height = (int)ceilf(h);
if (width <= 0 || height <= 0) {
WARN_LOG(Log::G3D, "Text '%.*s' caused a zero size image", (int)str.length(), str.data());
return false;
}
// Round width and height upwards to the closest multiple of 4.
int bmWidth = (width + 1 + 3) & ~3;
int bmHeight = (height + 1 + 3) & ~3;
uint32_t *bitmap = new uint32_t[bmWidth * bmHeight];
memset(bitmap, 0, bmWidth * bmHeight * 4);
// Create the context and fill it with white background
CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB();
CGBitmapInfo bitmapInfo = kCGImageAlphaPremultipliedLast;
CGContextRef ctx = CGBitmapContextCreate(bitmap, bmWidth, bmHeight, 8, bmWidth*4, space, bitmapInfo);
CGColorSpaceRelease(space);
// CGContextSetRGBStrokeColor(ctx, 1.0, 1.0, 1.0, 1.0); // white background
CGContextSetStrokeColorWithColor(ctx, [ColorType whiteColor].CGColor);
CGContextSetFillColorWithColor(ctx, [ColorType whiteColor].CGColor);
std::vector<std::string_view> lines;
SplitString(str, '\n', lines);
float lineY = 0.0;
for (std::string_view line : lines) {
NSString *string = [[NSString alloc] initWithBytes:line.data() length:line.size() encoding: NSUTF8StringEncoding];
NSAttributedString* as = [[NSAttributedString alloc] initWithString:string attributes:attributes];
CTLineRef ctline = CTLineCreateWithAttributedString((CFAttributedStringRef)as);
CGFloat ascent, descent, leading;
double fWidth = CTLineGetTypographicBounds(ctline, &ascent, &descent, &leading);
// Draw the text
CGFloat x = 0.0;
CGFloat y = bmHeight - lineY - ascent; // from bottom???
CGContextSetTextPosition(ctx, x, y);
CTLineDraw(ctline, ctx);
CFRelease(ctline);
lineY += ascent + descent + leading;
}
entry.texture = nullptr;
entry.width = width;
entry.height = height;
entry.bmWidth = bmWidth;
entry.bmHeight = bmHeight;
entry.lastUsedFrame = frameCount_;
// data now contains the bytes in RGBA, presumably.
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
// because we need white. Well, we could using swizzle, but not all our backends support that.
if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint32_t));
uint32_t *bitmapData32 = (uint32_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint32_t color = bitmap[bmWidth * y + x];
if (fullColor) {
bitmapData32[entry.bmWidth * y + x] = RGBAToPremul8888(color);
} else {
// Don't know why we'd end up here, but let's support it.
bitmapData32[entry.bmWidth * y + x] = AlphaToPremul8888(color);
}
}
}
} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16 || texFormat == Draw::DataFormat::R4G4B4A4_UNORM_PACK16) {
_dbg_assert_(!fullColor);
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(bitmap[bmWidth * y + x] & 0xff);
bitmapData16[entry.bmWidth * y + x] = AlphaToPremul4444(bAlpha);
}
}
} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
_dbg_assert_(!fullColor);
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(bitmap[bmWidth * y + x] & 0xff);
bitmapData16[entry.bmWidth * y + x] = AlphaToPremul4444(bAlpha);
}
}
} else if (texFormat == Draw::DataFormat::R8_UNORM) {
_dbg_assert_(!fullColor);
bitmapData.resize(entry.bmWidth * entry.bmHeight);
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = bitmap[bmWidth * y + x] & 0xff;
bitmapData[entry.bmWidth * y + x] = bAlpha;
}
}
} else {
_assert_msg_(false, "Bad TextDrawer format");
}
delete [] bitmap;
return true;
}
#endif