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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-10 21:16:24 +02:00
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7e8a94e7de78d2469efd63a6065d10e0573c211e
ppsspp/Common/GPU/OpenGL
T
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Unknown W. Brackets 3c09b5c010 GLES: Always use fragColor0 on GL 3.0+.
2021-04-10 16:26:39 -07:00
..
DataFormatGL.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
DataFormatGL.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
gl3stub.c
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
gl3stub.h
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
GLCommon.h
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
GLDebugLog.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
GLDebugLog.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
GLFeatures.cpp
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
GLFeatures.h
GL: Detect Apple GPUs as a category
2020-12-14 22:10:18 +01:00
GLQueueRunner.cpp
GLES: Always use fragColor0 on GL 3.0+.
2021-04-10 16:26:39 -07:00
GLQueueRunner.h
Get shader color write masking going on all backends.
2020-11-08 23:45:47 +01:00
GLRenderManager.cpp
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
GLRenderManager.h
Global: Cleanup class init order warnings.
2021-02-15 11:59:45 -08:00
GLSLProgram.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
GLSLProgram.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_gl.cpp
GLES: Handle GLSL 1.30/1.40 better.
2021-04-10 13:32:13 -07:00
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