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The GE lerps the top and bottom texel pairs, truncates each to 8 bits, then lerps those vertically. Bit exact on gpu/probe exp52 (also in ppsspp-re tools/geprobe). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.