Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-12 22:10:29 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
7d13981ffbb8b54a045426ea8fca8563529975ad
ppsspp/Common/GPU
T
History
Lubos 89a0a28c70 Merge branch 'master' into feature_openxr_6dof
2022-08-09 19:35:13 +02:00
..
D3D9
Forgot these...
2022-08-07 11:48:59 +02:00
D3D11
Forgot these...
2022-08-07 11:48:59 +02:00
OpenGL
Merge branch 'master' into feature_openxr_6dof
2022-08-07 20:33:14 +02:00
Vulkan
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
Shader.cpp
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
Shader.h
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
ShaderTranslation.cpp
Postshader: Add uniform for delta since last frame.
2021-06-12 11:27:26 -07:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Texcoord attrs must be called a_texcoord0, this should be fixed. Oh well.
2022-08-09 16:07:02 +02:00
ShaderWriter.h
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
Mali driver bug workaround for driver 32+.
2022-07-17 22:53:10 +02:00
thin3d.h
Make GLQueueRunner/RenderManager aware of device caps, use it to check for NPOT and some other stuff
2022-08-07 11:15:23 +02:00
Powered by Gitea Version: 28.1.0 Page: 689ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API