Files
ppsspp/GPU/Software/Clipper.h
T
Henrik RydgårdandClaude Opus 5.5 20620da37f SoftGPU: Cull primitives entirely outside an x or y plane
Like z, a primitive whose vertices are all beyond the same x or y plane
(|x| > w) isn't drawn, for every primitive type and with clipping on or off;
a vertex on the plane is inside (gpu/probe exp176, gpu/clipping/xycull).
Immediate-mode vertices carry screen coordinates in their clip position, so
only z culls them.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 15:09:43 -06:00

38 lines
1.4 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "TransformUnit.h"
struct PixelFuncID;
struct SamplerID;
class BinManager;
namespace Clipper {
void ProcessPoint(const ClipVertexData &v0, BinManager &binner);
void ProcessLine(const ClipVertexData &v0, const ClipVertexData &v1, BinManager &binner);
void ProcessTriangle(const ClipVertexData &v0, const ClipVertexData &v1, const ClipVertexData &v2, const ClipVertexData &provoking, BinManager &binner, bool reversed = false);
void ProcessRect(const ClipVertexData &v0, const ClipVertexData &v1, BinManager &binner);
// Immediate-mode vertices carry screen x and y in their clip position, so only z culls them.
void SetCullXY(bool cull);
} // namespace