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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-13 17:49:29 +01:00
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7afc4fa5dcbf6f148029d73bfa7e131717219b1e
ppsspp/GPU/GLES
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Henrik Rydgård 4cc5b230ce The ritual bump of the shader cache version
2025-06-05 11:01:25 +02:00
..
DrawEngineGLES.cpp
GPU: Constify VertexDecoder pointers, remove in some cases
2025-05-14 15:13:59 +02:00
DrawEngineGLES.h
Delete obsolete empty function ClearTrackedVertexArrays
2024-12-17 19:15:25 +01:00
FragmentTestCacheGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
FragmentTestCacheGLES.h
[GPU] Make static and const methods if possible
2024-04-05 17:04:31 +03:00
FramebufferManagerGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
FramebufferManagerGLES.h
Include file cleanup in framebuffer managers
2023-02-25 12:21:00 +01:00
GPU_GLES.cpp
Delete an unnecessary warning
2025-05-19 20:50:09 +02:00
GPU_GLES.h
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
ShaderManagerGLES.cpp
The ritual bump of the shader cache version
2025-06-05 11:01:25 +02:00
ShaderManagerGLES.h
GPU: Constify VertexDecoder pointers, remove in some cases
2025-05-14 15:13:59 +02:00
StateMappingGLES.cpp
Avoid using shader blending (with framebuffer copy) if skip-buffer-effects is enabled
2025-04-17 19:18:59 +02:00
StateMappingGLES.h
…
StencilBufferGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
TextureCacheGLES.cpp
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
TextureCacheGLES.h
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
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