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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-02 17:25:27 +02:00
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7aa75e6e8197ad8178b832fecc514b921d9250b6
ppsspp/Core/HW
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Unknown W. Brackets 29a9ff369e Make a note when we need to reset the shader.
Hmm, not sure this is the cleanest way.
2014-05-27 22:12:25 +02:00
..
AsyncIOManager.cpp
Unlock reslts before scheduling.
2014-04-28 22:32:34 -07:00
AsyncIOManager.h
Avoid overwriting io thread results.
2014-03-02 13:45:12 -08:00
BufferQueue.h
Oops, always grab the first, not latest, audio pts.
2014-05-15 01:09:38 -07:00
MediaEngine.cpp
Make a note when we need to reset the shader.
2014-05-27 22:12:25 +02:00
MediaEngine.h
Validate more params in scePsmfPlayerGetVideoData.
2014-05-23 23:00:01 -07:00
MemoryStick.cpp
Check version in each DoState() func.
2013-09-14 20:23:03 -07:00
MemoryStick.h
Avoid some ChunkFile includes.
2014-03-15 11:32:57 -07:00
MpegDemux.cpp
Correct the audio pts from the actual stream data.
2014-05-15 00:05:40 -07:00
MpegDemux.h
Correct the audio pts from the actual stream data.
2014-05-15 00:05:40 -07:00
SasAudio.cpp
Inline ADSREnvelope::Step (thanks @unknownbrackets)
2014-03-22 09:31:09 +01:00
SasAudio.h
Inline ADSREnvelope::Step (thanks @unknownbrackets)
2014-03-22 09:31:09 +01:00
SimpleAudioDec.cpp
Provide a new method AuCtx::AuCreateCodecContextFromSource()
2014-04-14 13:23:10 +02:00
SimpleAudioDec.h
Provide a new method AuCtx::AuCreateCodecContextFromSource()
2014-04-14 13:23:10 +02:00
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