Files
ppsspp/GPU
Henrik Rydgård 960e2dac36 OpenGL fragment shader gen: Fix precision inconsistency for v_color0/1.
Probably won't fix anything, just want this in for, well, consistency.

Noticed it debugging the iOS flat shading issues, but doesn't fix that.
2021-01-24 18:29:55 +01:00
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2020-08-16 14:48:54 +02:00
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2021-01-02 09:36:13 -08:00
2020-12-14 20:06:06 +01:00