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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 16:54:50 +02:00
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77db9c818fc0eb2ec2f77079bb44bc833f0d7210
ppsspp/GPU/Debugger
T
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Unknown W. Brackets eb95b99523 GE Debugger: Add option to auto flush.
This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
..
Breakpoints.cpp
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Breakpoints.h
GPU: Add quick method for debugging.
2017-12-24 18:05:44 -08:00
Debugger.cpp
Common.h shouldn't include Log.h.
2020-10-04 11:42:14 +02:00
Debugger.h
GE Debugger: Allow relative prim counts.
2018-12-01 15:50:20 -08:00
Playback.cpp
GE Debugger: Use zstd for save states.
2021-04-11 09:13:10 -07:00
Playback.h
GE Debugger: Split playback into a separate file.
2019-06-23 18:49:27 -07:00
Record.cpp
Remove the old allocator visualizer. Keep the setting but hide it. Other feedback
2021-11-23 08:55:12 +01:00
Record.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
RecordFormat.h
GE Debugger: Use zstd for save states.
2021-04-11 09:13:10 -07:00
Stepping.cpp
GE Debugger: Add option to auto flush.
2022-01-22 13:12:59 -08:00
Stepping.h
GE Debugger: Add option to auto flush.
2022-01-22 13:12:59 -08:00
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