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preserve-emulation
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ppsspp
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774b0e07e038c77035fc8adfa622bcaa5ffe3678
ppsspp
/
Core
/
FileSystems
T
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Henrik Rydgård
and
Unknown W. Brackets
cc3868db97
Loaders: Look for PSP/GAME/ not /PSP/GAME/.
...
Because upcoming Path changes will affect path string comparisons.
2021-05-09 17:50:59 -07:00
..
BlobFileSystem.cpp
Loaders: Rename Path() to GetPath().
2021-05-09 17:10:14 -07:00
BlobFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
BlockDevices.cpp
Loaders: Rename Path() to GetPath().
2021-05-09 17:10:14 -07:00
BlockDevices.h
Io: Allow early cancel of CRC calculation.
2021-02-16 19:37:48 -08:00
DirectoryFileSystem.cpp
Loaders: Look for PSP/GAME/ not /PSP/GAME/.
2021-05-09 17:50:59 -07:00
DirectoryFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
FileSystem.cpp
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
FileSystem.h
FileSystems: add missing header
2020-12-27 05:25:05 +00:00
ISOFileSystem.cpp
Io: Prevent error on bad handle for DevType().
2021-04-21 20:11:23 -07:00
ISOFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
MetaFileSystem.cpp
Simulates memory stick size to get fixed free space.
2020-10-08 23:51:56 +08:00
MetaFileSystem.h
Simulates memory stick size to get fixed free space.
2020-10-08 23:51:56 +08:00
tlzrc.cpp
Common.h shouldn't include Log.h.
2020-10-04 11:42:14 +02:00
VirtualDiscFileSystem.cpp
Common: FileUtil rename buildfix.
2021-04-25 14:51:39 -07:00
VirtualDiscFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00