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preserve-emulation
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ppsspp
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75ccdbbc2c2b570d87d7ac3894540bd8eef21986
ppsspp
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GPU
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GLES
T
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Henrik Rydgård
8accc57df7
Avoid using shader blending (with framebuffer copy) if skip-buffer-effects is enabled
...
Fixes
#20267
2025-04-17 19:18:59 +02:00
..
DrawEngineGLES.cpp
Depth raster: Rename some variables, fix incorrect draw limit
2025-04-10 17:49:06 +02:00
DrawEngineGLES.h
…
FragmentTestCacheGLES.cpp
…
FragmentTestCacheGLES.h
…
FramebufferManagerGLES.cpp
…
FramebufferManagerGLES.h
…
GPU_GLES.cpp
…
GPU_GLES.h
…
ShaderManagerGLES.cpp
OpenXR - NonVR option fixed
2025-02-10 18:04:53 +01:00
ShaderManagerGLES.h
…
StateMappingGLES.cpp
Avoid using shader blending (with framebuffer copy) if skip-buffer-effects is enabled
2025-04-17 19:18:59 +02:00
StateMappingGLES.h
…
StencilBufferGLES.cpp
…
TextureCacheGLES.cpp
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
TextureCacheGLES.h
make compile on mingw-w64
2025-01-11 01:25:27 +01:00