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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 16:24:53 +02:00
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7506fc9f00a64c2d69e60d7ef0189040d8a2fd36
ppsspp/Common/GPU
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History
Henrik Rydgård 5987c355d3 D3D9: Fix a lot of stuff
2022-08-06 18:27:04 +02:00
..
D3D9
D3D9: Fix a lot of stuff
2022-08-06 18:27:04 +02:00
D3D11
Feature detection fixes
2022-08-06 18:27:03 +02:00
OpenGL
Feature detection fixes
2022-08-06 18:27:03 +02:00
Vulkan
More cleanup, fixes.
2022-08-06 18:27:04 +02:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
Shader.cpp
Bufferless path for D3D11/Vulkan
2022-08-03 13:33:53 +02:00
Shader.h
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
ShaderTranslation.cpp
Postshader: Add uniform for delta since last frame.
2021-06-12 11:27:26 -07:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Lock out shaderDepal from D3D for now, will implement later.
2022-08-06 18:27:03 +02:00
ShaderWriter.h
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
Mali driver bug workaround for driver 32+.
2022-07-17 22:53:10 +02:00
thin3d.h
Feature detection fixes
2022-08-06 18:27:03 +02:00
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