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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-09 20:46:24 +02:00
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742f48ad56f60354967243cd2ebafcabee23ec30
ppsspp/GPU
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History
Henrik Rydgard b309c83973 Initial work on ARM64, based on the ARM jit.
2015-04-06 18:13:01 +02:00
..
Common
Initial work on ARM64, based on the ARM jit.
2015-04-06 18:13:01 +02:00
Debugger
Add another GE cmd for skip tex in debugger.
2015-02-21 18:09:53 -08:00
Directx9
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
GLES
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
Null
…
Software
Merge pull request #7566 from Bigpet/vs2015
2015-03-07 00:16:50 +01:00
CMakeLists.txt
…
ge_constants.h
Switch to #pragma once in a few places.
2015-03-02 22:34:51 -08:00
GeDisasm.cpp
Disassemble the "continue previous" prim.
2015-02-01 01:21:28 -08:00
GeDisasm.h
…
GPU.vcxproj
Initial work on ARM64, based on the ARM jit.
2015-04-06 18:13:01 +02:00
GPU.vcxproj.filters
Initial work on ARM64, based on the ARM jit.
2015-04-06 18:13:01 +02:00
GPUCommon.cpp
Read pending vertex data before exiting gpu loop.
2015-03-14 18:11:24 -07:00
GPUCommon.h
Read pending vertex data before exiting gpu loop.
2015-03-14 18:11:24 -07:00
GPUInterface.h
…
GPUState.cpp
…
GPUState.h
…
Math3D.cpp
…
Math3D.h
Use SSE when generating spline normals.
2015-02-25 19:22:48 -08:00
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