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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-27 20:28:35 +01:00
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73c253e2ac96effee8edb85f10cda802b58bc09d
ppsspp/GPU
T
History
Henrik Rydgård 73c253e2ac D3D11: Fix a bind ordering issue in depal (only a problem with debug layer enabled)
2020-05-10 23:10:57 +02:00
..
Common
GPU: Minor lighting cleanup in software transform.
2020-05-08 23:09:24 -07:00
D3D11
D3D11: Fix a bind ordering issue in depal (only a problem with debug layer enabled)
2020-05-10 23:10:57 +02:00
Debugger
GE Debugger: Prevent crash when stopping execution.
2020-04-11 23:44:31 -07:00
Directx9
GPU: Split up software transform into phases.
2020-05-08 23:09:24 -07:00
GLES
GPU: Split up software transform into phases.
2020-05-08 23:09:24 -07:00
Null
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Software
GPU: Track HW tess at start of frame too.
2020-04-04 11:52:32 -07:00
Vulkan
GPU: Split up software transform into phases.
2020-05-08 23:09:24 -07:00
ge_constants.h
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GeDisasm.cpp
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GeDisasm.h
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GPU.cpp
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GPU.h
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GPU.vcxproj
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GPU.vcxproj.filters
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GPUCommon.cpp
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GPUCommon.h
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GPUInterface.h
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GPUState.cpp
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GPUState.h
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Math3D.cpp
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Math3D.h
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