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preserve-emulation
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ppsspp
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73c253e2ac96effee8edb85f10cda802b58bc09d
ppsspp
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GPU
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History
Henrik Rydgård
73c253e2ac
D3D11: Fix a bind ordering issue in depal (only a problem with debug layer enabled)
2020-05-10 23:10:57 +02:00
..
Common
GPU: Minor lighting cleanup in software transform.
2020-05-08 23:09:24 -07:00
D3D11
D3D11: Fix a bind ordering issue in depal (only a problem with debug layer enabled)
2020-05-10 23:10:57 +02:00
Debugger
GE Debugger: Prevent crash when stopping execution.
2020-04-11 23:44:31 -07:00
Directx9
GPU: Split up software transform into phases.
2020-05-08 23:09:24 -07:00
GLES
GPU: Split up software transform into phases.
2020-05-08 23:09:24 -07:00
Null
…
Software
GPU: Track HW tess at start of frame too.
2020-04-04 11:52:32 -07:00
Vulkan
GPU: Split up software transform into phases.
2020-05-08 23:09:24 -07:00
ge_constants.h
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GeDisasm.cpp
…
GeDisasm.h
…
GPU.cpp
…
GPU.h
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GPU.vcxproj
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GPU.vcxproj.filters
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GPUCommon.cpp
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GPUCommon.h
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GPUInterface.h
…
GPUState.cpp
…
GPUState.h
…
Math3D.cpp
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Math3D.h
…