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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-08 12:06:24 +02:00
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739b76a55af45a5affabbf19f6a6d44ae7fded3a
ppsspp/Core/Dialog
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Xele02 36015f9678 Don't duplicate no save texture for each save since it's the same.
And some games have 99 slots.
2013-01-29 22:46:50 +01:00
..
PSPDialog.cpp
Fix some 64-bit type conversion warnings.
2013-01-19 13:48:20 -08:00
PSPDialog.h
Add fade in / out on dialog to allow time for the user to release
2013-01-19 00:46:05 +01:00
PSPMsgDialog.cpp
Add fade in / out on dialog to allow time for the user to release
2013-01-19 00:46:05 +01:00
PSPMsgDialog.h
Update dialog display and return code depending of request version.
2013-01-17 23:30:45 +01:00
PSPOskDialog.cpp
These two variables should be unsigned. It doesn't make sense for them to be signed.
2013-01-29 09:03:22 -05:00
PSPOskDialog.h
These two variables should be unsigned. It doesn't make sense for them to be signed.
2013-01-29 09:03:22 -05:00
PSPPlaceholderDialog.cpp
Make sure sceUtility funcs all return error codes.
2012-12-25 01:07:04 -08:00
PSPPlaceholderDialog.h
Make sure sceUtility funcs all return error codes.
2012-12-25 01:07:04 -08:00
PSPSaveDialog.cpp
Save encryption. Load/Save encrypted/decrypted save
2013-01-29 00:11:02 +01:00
PSPSaveDialog.h
Save the savedata and other dialog state.
2012-12-28 13:55:31 -08:00
SavedataParam.cpp
Don't duplicate no save texture for each save since it's the same.
2013-01-29 22:46:50 +01:00
SavedataParam.h
Don't duplicate no save texture for each save since it's the same.
2013-01-29 22:46:50 +01:00
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