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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-18 17:00:30 +02:00
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71df50a3546d90f9ab58854366643a6bd11e346a
ppsspp/Common/GPU
T
History
Lubos 71df50a354 OpenXR - GL and OXR logging added
2022-08-16 17:39:54 +02:00
..
D3D9
Fix feature checks
2022-08-09 20:05:44 +02:00
D3D11
Fix feature checks
2022-08-09 20:05:44 +02:00
OpenGL
OpenXR - GL and OXR logging added
2022-08-16 17:39:54 +02:00
Vulkan
GLES: Correct some variable shadowing.
2022-08-13 12:43:14 -07:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
Shader.cpp
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
Shader.h
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
ShaderTranslation.cpp
Postshader: Add uniform for delta since last frame.
2021-06-12 11:27:26 -07:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9.
2022-08-09 20:00:32 +02:00
ShaderWriter.h
Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9.
2022-08-09 20:00:32 +02:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
Mali driver bug workaround for driver 32+.
2022-07-17 22:53:10 +02:00
thin3d.h
Fix feature checks
2022-08-09 20:05:44 +02:00
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