Files
ppsspp/ui/virtual_input.cpp
T

80 lines
2.5 KiB
C++

#include "gfx_es2/draw_buffer.h"
#include "gfx/texture_atlas.h"
#include "input/input_state.h"
#include "virtual_input.h"
TouchButton::TouchButton(const Atlas *atlas, int imageIndex, int overlayImageIndex, int button, int rotationAngle)
: atlas_(atlas), imageIndex_(imageIndex), overlayImageIndex_(overlayImageIndex), button_(button), rotationAngle_(rotationAngle)
{
memset(pointerDown, 0, sizeof(pointerDown));
w_ = atlas->images[imageIndex].w;
h_ = atlas->images[imageIndex].h;
}
void TouchButton::update(InputState &input_state)
{
bool isDown = false;
for (int i = 0; i < MAX_POINTERS; i++) {
if (input_state.pointer_down[i] && isInside(input_state.pointer_x[i], input_state.pointer_y[i]))
isDown = true;
}
if (isDown) {
int prev_buttons = input_state.pad_buttons;
input_state.pad_buttons |= button_;
input_state.pad_buttons_down |= button_ & (~prev_buttons);
} else {
input_state.pad_buttons_up &= ~(button_ & input_state.pad_buttons);
input_state.pad_buttons &= ~button_;
}
}
void TouchButton::draw(DrawBuffer &db)
{
db.DrawImageRotated(imageIndex_, x_ + w_/2, y_ + h_/2, 1.0f, rotationAngle_, 0xFFFFFFFF);
if (overlayImageIndex_ != -1)
db.DrawImageRotated(overlayImageIndex_, x_ + w_/2, y_ + h_/2, 1.0f, rotationAngle_, 0xFFFFFFFF);
}
TouchStick::TouchStick(const Atlas *atlas, int bgImageIndex, int stickImageIndex, int stick)
: atlas_(atlas), bgImageIndex_(bgImageIndex), stickImageIndex_(stickImageIndex), stick_(stick)
{
}
void TouchStick::update(InputState &input_state)
{
float inv_stick_size = 1.0f / stick_size_;
for (int i = 0; i < MAX_POINTERS; i++) {
if (input_state.pointer_down[i]) {
float dx = (input_state.pointer_x[i] - stick_x_) * inv_stick_size;
float dy = (input_state.pointer_y[i] - stick_y_) * inv_stick_size;
// Ignore outside box
if (fabsf(dx) > 1.4f || fabsf(dy) > 1.4f)
continue;
// Clamp to a circle
float len = sqrtf(dx * dx + dy * dy);
if (len > 1.0f) {
dx /= len;
dy /= len;
}
stick_delta_x_ = dx;
stick_delta_y_ = dy;
if (stick_ == 0) {
input_state.pad_lstick_x = dx;
input_state.pad_lstick_y = -dy;
} else if (stick_ == 1) {
input_state.pad_rstick_x = dx;
input_state.pad_rstick_y = -dy;
}
}
}
}
void TouchStick::draw(DrawBuffer &db)
{
if (bgImageIndex_ != -1)
db.DrawImage(bgImageIndex_, stick_x_, stick_y_, 1.0f, 0xFFFFFFFF, ALIGN_CENTER);
db.DrawImage(stickImageIndex_, stick_x_ + stick_delta_x_, stick_y_ + stick_delta_y_, 1.0f, 0xFFFFFFFF, ALIGN_CENTER);
}