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preserve-emulation
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ppsspp
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70d30d1cf6366cde2c7cc8a89a7e10c19db06d96
ppsspp
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Windows
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GEDebugger
T
History
Unknown W. Brackets
66472c39ce
GPU: Use skinned position always in bounding check.
...
Meanwhile, move to a flag on decoder options instead of global check.
2022-11-06 08:23:31 -08:00
..
CtrlDisplayListView.cpp
GE Debugger: Add address breakpoint conditions.
2022-09-05 17:33:54 -07:00
CtrlDisplayListView.h
GE Debugger: Add address breakpoint conditions.
2022-09-05 17:33:54 -07:00
GEDebugger.cpp
GE Debugger: Display if tex is framebuf.
2022-10-10 22:35:42 -07:00
GEDebugger.h
GE Debugger: Display if tex is framebuf.
2022-10-10 22:35:42 -07:00
SimpleGLWindow.cpp
GE Debugger: Use a modern GL context.
2022-10-10 22:13:16 -07:00
SimpleGLWindow.h
GE Debugger: Add option to track pixel in preview.
2022-09-24 12:23:02 -07:00
TabDisplayLists.cpp
Merge pull request
#15402
from unknownbrackets/debugger-highlight
2022-02-13 21:42:43 +01:00
TabDisplayLists.h
Remove Globals.h
2017-08-31 17:15:22 +02:00
TabState.cpp
Minor debugger fix
2022-09-26 11:21:40 +02:00
TabState.h
GE Debugger: Add conditions to cmd breakpoints.
2022-09-05 17:33:54 -07:00
TabVertices.cpp
GPU: Use skinned position always in bounding check.
2022-11-06 08:23:31 -08:00
TabVertices.h
GE Debugger: Add conditions to cmd breakpoints.
2022-09-05 17:33:54 -07:00
VertexPreview.cpp
CMake: Correct build on Windows.
2021-02-15 06:09:12 -08:00