mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-15 07:20:31 +02:00
int(t * 254.99) gave each byte value minus one: c / 255 * 254.99 lands just below c. With 255.99 it's c for every byte. The texel also gets the best available precision: in fp16 the product rounds, and 16 of the 256 bytes came out one low. Burnout Dominator's car select lens flare gets closer to the PSP on Vulkan (57 -> 48 px); nothing else in the frame dump set changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>