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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-28 20:58:35 +01:00
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6ef0aa123fafdd19c62dcabb64dd210c5fe423b3
ppsspp/GPU/Directx9
T
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Unknown W. Brackets 996fa39684 Reduce some unnecessary includes in Core/.
2014-03-15 10:41:07 -07:00
..
helper
Fix some warnings.
2013-10-14 22:09:21 -07:00
FramebufferDX9.cpp
Switch from USING_GLES2 to MOBILE_DEVICE.
2014-02-08 16:37:58 -08:00
FramebufferDX9.h
Move gpu vendor detection to native with the rest of the gl init.
2013-10-16 00:48:44 +02:00
GPU_DX9.cpp
Switch from USING_GLES2 to MOBILE_DEVICE.
2014-02-08 16:37:58 -08:00
GPU_DX9.h
…
PixelShaderGeneratorDX9.cpp
…
PixelShaderGeneratorDX9.h
…
ShaderManagerDX9.cpp
softgpu: Implement vertex preview.
2013-12-29 13:45:10 -08:00
ShaderManagerDX9.h
…
SplineDX9.cpp
…
StateMappingDX9.cpp
Cleanup ClearmodeDepthMask
2013-12-10 20:48:20 +08:00
StateMappingDX9.h
…
TextureCacheDX9.cpp
Check for kernel textures in kernel ram properly.
2014-03-01 16:11:56 -08:00
TextureCacheDX9.h
…
TextureScalerDX9.cpp
…
TextureScalerDX9.h
…
TransformPipelineDX9.cpp
Ignore the material update flag w/o vertex color.
2013-12-29 12:57:30 -08:00
TransformPipelineDX9.h
Cap the number of vertexes per flush.
2013-10-27 14:43:58 -07:00
VertexDecoderDX9.cpp
Reduce some unnecessary includes in Core/.
2014-03-15 10:41:07 -07:00
VertexDecoderDX9.h
…
VertexShaderGeneratorDX9.cpp
Ignore the material update flag w/o vertex color.
2013-12-29 12:57:30 -08:00
VertexShaderGeneratorDX9.h
…
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