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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-04 19:55:27 +02:00
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6bbbb115184e240540247e160561e70ecaefbb34
ppsspp/Windows/GPU
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History
Henrik Rydgard 77d087776c D3D11: Support window resize
2017-02-14 11:21:53 +01:00
..
D3D9Context.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
D3D9Context.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
D3D11Context.cpp
D3D11: Support window resize
2017-02-14 11:21:53 +01:00
D3D11Context.h
D3D11: Lumines is now playable in non-buffered, with reverse colors.
2017-02-10 11:25:24 +01:00
WindowsGLContext.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsGLContext.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsVulkanContext.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
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