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Update()/Entries()/ClickEntry()/Show()/SetProgressBar()/RemoveProgressBar() locked mutex_ around entries_, but CancelById/ShowAchievementUnlocked/ ShowAchievementProgress/ShowChallengeIndicator/ShowLeaderboardTracker/ ClearAchievementStuff/SetClickCallback/SetFlags didn't. Core/WebServer.cpp runs its own thread and calls SetClickCallback() while the main thread's Update() concurrently erases/iterates the same vector every frame. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01L4QAoxV2KY7ek4PcZw3WvY