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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-11 15:13:37 +02:00
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667a8522ccad57f7ef7ae3d860f3f73663044c2e
ppsspp/Core/Util
T
History
Unknown W. Brackets 667a8522cc Global: Cut down on file/string includes.
2020-08-10 08:03:44 +00:00
..
AudioFormat.cpp
Core: Match up NOEN define usage a bit more.
2018-09-01 19:56:35 -07:00
AudioFormat.h
Core: Match up NOEN define usage a bit more.
2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
AudioFormatNEON.h
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00
BlockAllocator.cpp
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
BlockAllocator.h
Remove more unused code (advanceCallback)
2016-05-01 11:35:16 +02:00
DisArm64.cpp
Global: Cut down on file/string includes.
2020-08-10 08:03:44 +00:00
DisArm64.h
Various platform buildfixes
2020-07-14 09:25:59 +02:00
GameManager.cpp
Core: Bring over some file related Switch changes.
2020-03-03 22:53:03 -08:00
GameManager.h
UI: Cleanup install threads from UI thread.
2019-09-28 11:39:58 -07:00
PortManager.cpp
Global: Cut down on file/string includes.
2020-08-10 08:03:44 +00:00
PortManager.h
Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
2020-07-23 12:41:13 +02:00
PPGeDraw.cpp
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
PPGeDraw.h
MsgDialog: Add scrollbar when message is long.
2020-07-13 18:24:05 -07:00
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