Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-12 05:50:29 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
653a4bddde6f8dddca853d6e67231a78fe0340af
ppsspp/Common/GPU/Vulkan
T
History
Henrik Rydgård 6310af25fa Get shader color write masking going on all backends.
2020-11-08 23:45:47 +01:00
..
thin3d_vulkan.cpp
Get shader color write masking going on all backends.
2020-11-08 23:45:47 +01:00
VulkanContext.cpp
Test parsing of generated OpenGL shaders too (by using glslang).
2020-10-31 18:32:43 +01:00
VulkanContext.h
Test parsing of generated OpenGL shaders too (by using glslang).
2020-10-31 18:32:43 +01:00
VulkanDebug.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanDebug.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanImage.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanImage.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanLoader.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanMemory.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanMemory.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
VulkanQueueRunner.cpp
VK: Whenever safely possible, shrink the render area.
2020-10-11 23:23:25 +02:00
VulkanQueueRunner.h
Address feedback about recent changes
2020-10-19 22:50:31 +02:00
VulkanRenderManager.cpp
Safety, comments
2020-11-02 10:02:52 +01:00
VulkanRenderManager.h
Safety, comments
2020-11-02 10:02:52 +01:00
Powered by Gitea Version: 28.1.0 Page: 484ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API